Bind
C++ UI toolkit for Arduino
 
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BindRectangle Class Reference

Represents a Rectangle Object for BindCanvas. More...

#include <BindRectangle.hpp>

Inheritance diagram for BindRectangle:
BindView

Public Member Functions

uint16_t getBytes (uint8_t *out) override
 Get the serialized bytes of the BindRectangle object.
 

Public Attributes

int16_t x = 0
 X-coordinate position of the rectangle.
 
int16_t y = 0
 Y-coordinate position of the rectangle.
 
uint8_t cmdId = 0
 Command identifier for the rectangle. See the notes for possible cmdId values.
 
int16_t width = 200
 Width of the rectangle.
 
int16_t height = 100
 Height of the rectangle.
 
int32_t fillColor = WHITE
 Fill color of the rectangle.
 
int32_t borderColor = DKGRAY
 Border (Stroke) color of the rectangle.
 
int16_t borderWidth = 2
 Border (Stroke) width of the rectangle.
 
int16_t cornersRadius = 5
 Radius of the rectangle's rounded corners.
 
- Public Attributes inherited from BindView
int16_t tag
 

Detailed Description

Represents a Rectangle Object for BindCanvas.

BindRectangle

The BindRectangle class defines a rectangular object that can be displayed and manipulated on a BindCanvas screen. This object can be used for various purposes, such as drawing shapes, creating backgrounds, or framing other elements. It allows you to control its dimensions, position, fill color, border color, border width, and corner radius.

Note
Possible cmdId values for a BindView and corresponding effects:
  • BIND_ADD_OR_REFRESH_CMD: Adds the object to the canvas (screen) or refreshes the existing one.
  • BIND_DATA_ONLY_CMD: Refreshes the existing object without moving or resizing; updates data, such as text.
  • BIND_REMOVE_CMD: Removes the object from the canvas (screen).
  • BIND_DISABLE_CMD: Disables the object.
  • BIND_ENABLE_CMD: Enables the object.
  • BIND_HIDE_CMD: Hides the object.
  • BIND_VISIBLE_CMD: Restores the object's visibility.

To use a BindRectangle object, you can create an instance and configure its properties, then add it to the BindCanvas using the sync functions.

Note
This class is typically used to group objects in a zone.

Member Function Documentation

◆ getBytes()

uint16_t BindRectangle::getBytes ( uint8_t *  out)
inlineoverridevirtual

Get the serialized bytes of the BindRectangle object.

This function serializes the BindRectangle object into a byte array, which can be sent to BindCanvas for rendering and interaction.

Parameters
outPointer to the output buffer where the serialized data will be stored.
Returns
The number of bytes written to the output buffer.

Reimplemented from BindView.


The documentation for this class was generated from the following files: