Bind
C++ UI framework for Arduino
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BindView.hpp
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#ifndef __BINDVIEW_HPP
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#define __BINDVIEW_HPP
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#include <stdint.h>
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#if defined(ARDUINO_ARCH_ESP8266)
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#include <cstdio>
//for sprintf
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#endif
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#define BLACK 0xFF000000
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#define DKGRAY 0xFF444444
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#define GRAY 0xFF888888
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#define LTGRAY 0xFFCCCCCC
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#define WHITE 0xFFFFFFFF
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#define RED 0xFFFF0000
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#define GREEN 0xFF00FF00
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#define BLUE 0xFF0000FF
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#define YELLOW 0xFFFFFF00
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#define CYAN 0xFF00FFFF
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#define MAGENTA 0xFFFF00FF
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#define UBUNTU 0xFF300A24
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#define AVOCADO 0xFF95986B
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#define TRANSPARENT 0
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#define MAX_STRING_LENGTH_TERMINAL 64
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class
BindView
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{
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public
:
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virtual
uint16_t
getBytes
(uint8_t *out) {
return
0; };
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int16_t tag;
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};
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#endif
/* __BINDVIEW_HPP */
BindView
Definition
BindView.hpp:26
BindView::getBytes
virtual uint16_t getBytes(uint8_t *out)
Retrieves the bytes representing the BindView for synchronization.
Definition
BindView.hpp:37
src
BindView.hpp
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